Indie game ads · Discord
Put your indie game in front of real players. Pay only for real clicks.
Kedolo places sponsored posts in live gaming communities. Every post is approved by the community's admin, every click goes through our tracked link and is filtered for bots — and you get a clear report.
- Clicks filtered for bots and duplicates
- Every post labeled “Sponsored”
- Wishlists tracked per community in Steamworks
Sponsored
Your Game
A cozy roguelite about lighting your way through a forest that rearranges itself every night. Demo out now.
View on SteamCounted clicks
400
Filtered
40
UTM-tagged for Steamworks
For advertisers
From application to report in four steps
No dashboards to learn and no self-serve guesswork. We run each campaign by hand.
- 01
Tell us about your game
Share the Steam page, budget and timing. We reply with communities that fit your genre and audience.
- 02
We agree each post with admins
Community admins approve the exact post before it goes live. Every post is labeled “Sponsored”.
- 03
Clicks go through a tracked link
Each placement gets its own short link with UTM tags, so you also see visits and wishlists per community in Steamworks.
- 04
You get a clear report
Counted vs. filtered clicks, spend per community, clicks by day, and the conversions you share with us.
For community admins
Earn from your community without selling it out
You stay in control of what your members see.
You approve every post
Nothing is published without your OK. Reject anything that doesn't fit your community.
Always labeled “Sponsored”
Clear disclosure, no @everyone pings, no DMs to your members.
Paid per counted click
You earn for real clicks from your community; bots and repeat clicks are filtered out transparently.
We don't read your server
No bots collecting messages or member data. We only count clicks on our own links.
Example report
The report you get after a campaign
Every click is counted or filtered with a reason. You see both — and pay only for counted ones.
Your Game — demo launch
Oct 6 – Oct 19
- Placements
- 3
- Counted clicks
- 400
- Filtered clicks
- 40
- Spend
- $120
- Avg. cost per click
- $0.30
- Wishlists (advertiser data)
- 60
| Community | Platform | Counted | Filtered | Spend |
|---|---|---|---|---|
| Roguelike fans · EN | Discord | 168 | 17 | $50.40 |
| Cozy games hub · EN | Discord | 139 | 14 | $41.70 |
| Indie finds · EN | Discord | 93 | 9 | $27.90 |
Counted clicks by day
Filtered: duplicates within 24h, known bots and link-preview crawlers, suspicious bursts.
Pricing
From $0.20 per counted click
The final rate depends on the community and its audience — we agree it before launch.
Request a quote- You pay only for counted clicks. Filtered clicks are shown in the report and never billed.
- You set the budget cap; placements stop when it's reached.
- While we're starting out, billing is arranged directly with us.
FAQ
Questions, answered
How are clicks counted?
Each placement has its own short link. When someone clicks it, we log the click and redirect them to your page with UTM tags. A click is counted only if it passes our anti-fraud checks.
How do you filter out fake clicks?
Repeat clicks from the same device within 24 hours, known bots and messenger link-preview crawlers, and suspicious bursts are marked as filtered. They stay visible in your report but are never billed.
Which platforms do you support?
Right now we work with communities on Discord. More platforms are coming later. We currently don't run placements for audiences in Russia.
What can't be advertised?
Gambling, adult content, financial schemes, scams, and anything that breaks the rules of the platform where the post appears. Every creative is reviewed by hand.
Do you use data from Discord or other platforms?
No. Reports contain only clicks on our links and the conversions you choose to share with us. We never collect messages or member data.
How do I track wishlists?
Our links add UTM tags, so Steamworks UTM analytics shows visits and wishlists per community. You can share those numbers with us and we add them to the report as advertiser-reported data.
Who's behind Kedolo
Hi, I'm andr. I started Kedolo to help indie games find players in real gaming communities, not bot farms. I reply to every application personally.
Ready to try it?
Tell us about your game or your community — we reply personally.